Marvel’s Deadpool VR Launch Guide – Release Times, Price, Platforms, and Early Reviews
- Sagar Mankar
- 8 minutes ago
- 2 min read
Marvel’s Deadpool VR officially launches today, November 18, 2025, bringing the Merc with a Mouth to virtual reality. The game is exclusive to Meta’s Quest 3 and Quest 3S headsets, developed by Twisted Pixel Games in collaboration with Marvel Games.

Unlike the movies, Deadpool here is voiced by Neil Patrick Harris, giving the character a fresh spin while keeping the irreverent humor intact.
The story sets Deadpool on a bizarre mission. Contracted by Mojo, you’ll be tasked with kidnapping Marvel villains to star in a galaxy-wide reality show. Expect appearances from Mephisto, Lady Deathstrike, Omega Red, and Ultimo. As per Meta’s description, the game blends parkour traversal with freeform combat, letting you slash, shoot, and improvise your way through chaotic battles.
You’ll wield katanas, guns, grenades, and even teleport gadgets. Building up Deadpool’s “special meter” unlocks Mojo-fied versions of Marvel gear, like the Mojo-nir hammer or explosive Cajun Cards. Each weapon triggers licensed songs, adding a musical twist to the mayhem.
Launch Times
The release is set for 10:00 AM PT on the Meta Horizon Store. For global players, here’s when you can jump in:
12:00 PM CST (US/Mexico)
1:00 PM EST (US)
3:00 PM BRT (Brazil)
6:00 PM GMT (UK)
7:00 PM CET (Europe)
8:00 PM SAST (South Africa)
10:00 PM GST (Dubai)
11:30 PM IST (India)
2:00 AM SGT (Singapore, Nov 19)
3:00 AM JST/KST (Japan/Korea, Nov 19)
5:00 AM AEST (Sydney, Nov 19)
Price & Editions
The game is priced at $49.99 for the standard edition. No deluxe or collector’s editions have been announced yet, so what you see is what you get at launch.
Platforms
Deadpool VR is a Meta Quest 3 and Quest 3S exclusive, meaning you’ll need one of these headsets to play. Meta has been pushing exclusives hard, and this title is clearly positioned as a blockbuster for its VR ecosystem.
Reviews So Far
Critics have already shared their impressions, and the reception is mixed but generally positive:
UploadVR – 70/100: "It’s joyful, absurd, and seriously fun, but also weightless, repetitive, and oddly empty, so temper your expectations."
Gaming Nexus – 85/100: A surprisingly deep romp with great humor and Neil Patrick Harris’ standout performance.
Game Informer – 78/100: "Both the dialogue and gameplay of Marvel's Deadpool VR sometimes grated on me, but there are a number of impressive moments and the occasional strong joke that surprised me and made me laugh."
TheGamer – 70/100: "It isn’t going to change the world of virtual reality or convince many newcomers to give the medium a try, but it is a gruesomely good time with satisfying combat, plenty of parkour, and a surprising amount of variety across its roster of villain-focused levels."
From what I’ve seen, the reviews highlight exactly what you’d expect from Deadpool: chaotic fun, sharp humor, and a bit of roughness around the edges. It’s not trying to reinvent VR, it’s trying to deliver a wild, comic‑book‑style ride.




