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Makea Games Shuts Down After Failure of Its Debut Game


Supermoves, Makea Games

Another indie developer has fallen. Makea Games, the Finnish studio behind the vibrant parkour title Supermoves: World of Parkour, has officially shut down, effective immediately. The announcement came Monday morning from CEO and founder Tomi Toikka, marking the end of a passionate three-year journey.


“After over three incredible years building Supermoves and bringing the vision of the Makeaverse to life through user-generated content, we've reached the end of the road,” Toikka said in a heartfelt statement. While the studio had big dreams and community support, it just wasn’t enough to keep the lights on.


A Parkour Dream That Couldn’t Stick the Landing


Supermoves, which launched in August 2024 on Steam, was described by many as Tony Hawk’s Pro Skater meets Mirror’s Edge. It featured fast-paced freerunning across colorful, arcade-style levels, combining solo and multiplayer gameplay with a big focus on creativity and community-created content.


But despite positive user reviews and a wallet-friendly $15 price tag, the game never gained real traction. According to SteamDB, it peaked at just 50 players total, with only a single active player in the past 24 hours. VGInsights estimates show the game sold just 2,460 copies, generating a modest $25,699 in gross revenue.


With the studio now shut down, Supermoves’ future is unclear. So far, Makea has not commented on what will happen to the game’s servers or continued support.


Another Casualty in a Rough Year for Gaming Studios


Makea’s closure is the latest in a concerning trend. In just the first few months of 2025, the gaming industry has seen over 2,000 job cuts across 30 studios, according to layoff trackers.

Some of the most notable shutdowns include:


  • The Molasses Flood, known for The Flame in the Flood, was absorbed by CD Projekt Red, effectively ending its run as an indie.

  • Studio Fizbin, creators of Say No! More and The Inner World, closed its doors in March—just days after launching Reignbreaker.

  • Warner Bros. Discovery pulled the plug on Monolith Productions, Player First Games, and WB Games San Diego in a shocking move back in February.

  • Australia’s Toast Interactive, the team behind Richie’s Plank Experience, laid off most of its staff in a major downsizing effort.

  • Ubisoft, too, joined the list in January, shutting down its Leamington, UK studio and impacting 185 employees across several locations.


A Message of Hope From Toikka


While the closure is a tough blow, Toikka’s statement ended on a hopeful note. “There’s still a fire to build again,” he said—hinting that this isn’t the end of the road for his creative journey.


For now, though, Makea Games becomes another sobering reminder of how difficult it is to survive in today’s volatile gaming market.

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