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Remedy Entertainment Making Control 2 with Smaller Budget Than Alan Wake 2

Updated: May 12


Control 2

Remedy Entertainment is taking a more cost-conscious approach for its next major project, Control 2.


According to CEO Tero Virtala, the game will be developed with a €50 million (around $57 million) budget—noticeably smaller than the one used for Alan Wake 2.


In an interview with Gamefile, Virtala confirmed that Alan Wake 2’s budget was "a bit higher" than what’s planned for Control 2, breaking from the industry norm where budgets typically increase with each new installment or sequel.


Despite the lower budget, Virtala remains confident. “I think with that we can create excellent games,” he said. He added that selling two million copies would allow the studio to break even, while sales of four to five million units would make them “really happy.”


First announced in June 2021, Control 2 entered full production in February 2025.

Remedy is co-developing the game with Annapurna, known for its work in both indie film and interactive storytelling, with both companies sharing the development cost.


Meanwhile, Remedy has not yet announced a release date, but based on Remedy’s typical development pace, a 2027 launch seems plausible.


Before Control 2 lands, Remedy will release FBC Firebreak next month—a co-op multiplayer spin-off set in the Control universe. It marks a few firsts for the studio: their first multiplayer title and their first self-published game.


Remedy has carved out a reputation for creating atmospheric, story-rich single-player games, from Max Payne to Quantum Break, Control, and most recently, Alan Wake 2. With Control 2, it looks like the studio is betting that smart design and sharp storytelling can deliver blockbuster quality—without a blockbuster budget.

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