Ubisoft RedLynx Faces Restructuring Proposal, Up to 60 Jobs at Risk
- Sagar Mankar
- 1 hour ago
- 2 min read
Ubisoft has announced a restructuring proposal for its Finland-based studio RedLynx, best known for the Trials racing series.

The plan, revealed through the studio’s official channels, is part of Ubisoft’s wider effort to "simplify, reduce costs, and a stronger prioritisation and efficiency across the company’s worldwide studio network."
If implemented, the proposal could impact up to 60 positions, primarily in production and administration. Ubisoft clarified that the Snowdrop engine technology team will not be affected.
Before any final decision is made, RedLynx will hold collective negotiations with staff, scheduled to begin on October 30, 2025, and expected to conclude by the end of November.
The restructuring would also shift RedLynx’s focus. Instead of operating as a multiplatform studio, it would specialize in “small screens”, a term Ubisoft says reflects the studio’s expertise in mobile development.
According to the company, this change would allow RedLynx to "optimize resources and concentrate on two unannounced mobile projects" already in the works.
“This proposal reflects difficult choices we may need to make, and it comes after careful consideration,” said Celine Pasula, managing director of Ubisoft RedLynx. “We recognize the weight of this announcement and want to acknowledge the impact this proposal may have on individuals and teams. Still, we are confident RedLynx will continue to play a meaningful role in Ubisoft’s future.”
RedLynx has a long history with smaller-scale projects. Founded in 2000, the studio gained recognition for the Trials series before being acquired by Ubisoft in 2011. More recently, the team supported other Ubisoft projects, including helping Massive Entertainment bring Star Wars: Outlaws to the Nintendo Switch 2. Its latest title, Gwen's Gateway Mobile, was cancelled in late 2024.
This isn’t the first time Ubisoft has made tough staffing decisions in 2025. Earlier this year, Ubisoft closed its Leamington studio in the UK, downsized teams in Düsseldorf, Stockholm, and Newcastle, and confirmed layoffs at Red Storm in July.