Valve Announces New Steam Machine: Features, Release Date, and Potential Price
- Sagar Mankar

- Nov 13
- 4 min read
Valve, the company behind Steam and the successful Steam Deck, is preparing to release a new set of hardware: the Steam Machine, alongside a refreshed Steam Controller and a new Steam Frame VR headset.
Features and Specs
The Steam Machine is designed as a compact gaming PC that feels console‑like but runs on SteamOS, giving players access to Steam’s massive library. Under the hood, it packs a six‑core AMD Zen 4 CPU and a semi‑custom RDNA 3 GPU, capable of 4K gaming at 60 FPS with AMD’s FidelityFX Super Resolution (FSR).
Valve claims this setup is more than six times as powerful as the Steam Deck, which is a huge leap for anyone who’s been gaming on the handheld.
Steam Machine Specs:

Models
512GB SSD model
2TB SSD model
Bundled option with Steam Controller
CPU
Semi-custom AMD Zen 4
6 cores / 12 threads
Up to 4.8 GHz clock speed
30W TDP
GPU
Semi-custom AMD RDNA 3
28 Compute Units
2.45 GHz max sustained clock
110W TDP
Supports 4K gaming @ 60 FPS with FSR
Ray tracing supported
Over 6× more powerful than Steam Deck
Memory
16GB DDR5 system RAM
8GB GDDR6 VRAM
Storage
512GB & 2TB SSD options
microSD card slot for expanded storage
Power
Internal PSU
AC 110–240V
Display Outputs
DisplayPort 1.4: Up to 4K @ 240Hz or 8K @ 60Hz; HDR, FreeSync, daisy-chaining
HDMI 2.0: Up to 4K @ 120Hz; HDR, FreeSync, CEC
Networking
Ethernet 1 Gbps
Wi-Fi 6E (2×2)
Dedicated Bluetooth antenna
USB Ports
1× USB-C (10 Gbps, 3.2 Gen 2)
2× USB-A (USB 3 front)
2× USB-A (USB 2 rear)
Controller Integration
Integrated Steam Controller 2.4GHz radio
Wake function with Steam Controller
Compatible with other controllers and PC peripherals
Operating System
SteamOS (same as Steam Deck)
Gaming-first UX
Fast suspend/resume
Steam Cloud saves + full Steam features
Extras
17 Customizable LED bar with colors & animations (reflects system status: downloads, booting, updating)
Size
152 mm tall (148 mm without feet), 162.4 mm deep, 156 mm wide
Weight: 2.6 kg
Steam Controller Specs

Supported devices
Windows, Mac, Linux PCs; PC handhelds; iOS/Android (Steam Link); Steam Deck; Steam Machine; Steam Frame
Controls & Input
Gamepad controls: A, B, X, Y buttons
D-pad
L & R analog triggers
L & R bumpers
View & Menu buttons
Steam & Quick Access Menu (QAM) buttons
4× assignable grip buttons
Thumbsticks
2× full-size magnetic thumbsticks (TMR technology)
Capacitive touch support
Haptics
4× haptic motors
2× LRA haptic motors in trackpads (HD tactile feedback)
2× high-output LRA haptic motors in grips (rumble + HD game haptics)
Trackpads
2× 34.5mm square trackpads with haptic feedback
Pressure-sensitive with configurable click strength
Gyro & Grip Sense
6-axis IMU gyro
2× capacitive areas along back handles (Grip Sense input)
Connectivity
Steam Controller Puck:
2.4GHz wireless connection (~8ms end-to-end, 4ms polling at 5m)
Supports up to 4 controllers per puck
Connects to PC via USB-C
Bluetooth: 4.2 minimum, 5.0+ recommended
USB-C tethered play
Power
Charging via Steam Controller Puck interface (USB-C connector)
Battery: 8.39 Wh Li-ion
35+ hours of gameplay (reduced when tracked with Steam Frame)
Size & Weight
Steam Controller: 111mm × 159mm × 57mm, 292g
Steam Controller Puck: 50mm × 28mm × 9mm, 16g
Steam Frame Headset Specs

General
Processor: 4 nm Snapdragon® 8 Gen 3 (ARM64)
RAM: 16GB Unified LPDDR5X
Storage: 256GB / 1TB UFS options + microSD slot
Power: 21.6 Wh rechargeable Li-ion battery
Charging: USB-C 2.0 rear port, 45W charging
Modular Headstrap: Integrated dual audio drivers + rear battery (245g); detachable core module
Display & Optics
Display: 2160 × 2160 LCD per eye
Refresh Rate: 72–144Hz (144Hz experimental)
Optics: Custom pancake lenses, glass/non-glass elements
Field of View: Up to 110°
IPD Range: 60–70mm
Eyeglasses Max Width: 140mm
Cameras & Tracking
Tracking: Inside-out camera-based system
Cameras:
4× outward-facing monochrome (controller + headset tracking)
2× interior (eye tracking + foveated streaming)
Passthrough: Monochrome passthrough via outward cameras
Low-light Support: IR illuminators for dark environments
Expansion
Front expansion port (user accessible)
Dual high-speed camera interface (8 lanes @ 2.5Gbps MIPI)
PCIe Gen 4 interface (1 lane)
Connectivity
Wi-Fi 7 (2×2) with dual radios for 5GHz + 6GHz VR streaming
Wireless Adapter (included): Wi-Fi 6E (6GHz) for low-latency PC link
Bluetooth 5.3
USB-C rear port
Audio
Dual speaker drivers per ear (integrated in headstrap)
Dual microphone array
Size & Weight
Size: 175mm × 95mm × 110mm (core + facial interface)
Weight: 440g (core + headstrap), 185g (core only)
Software
OS: SteamOS 3 (Arch-based)
Desktop: KDE Plasma
Steam Frame Controller Specs
Controls & Input
Motion: Full 6-DOF tracking + IMU support
Gamepad: A, B, X, Y buttons (right), D-pad (left)
Thumbsticks: Full-size magnetic (TMR) with capacitive touch
Triggers: L & R analog triggers
Bumpers: L & R bumpers
Other Buttons: View, Menu, Steam
Grip: Dual-stage grip buttons
Haptics & Finger Tracking
Haptic motor in each controller
Capacitive sensing on all input surfaces
Capacitive finger tracking
General
Connectivity: 2.4GHz link to dedicated headset radio
Size: 126mm × 73mm × 87mm per controller
Weight: 130g (with battery), 107g (without battery)
Power
Battery: One replaceable AA per controller
Battery Life: ~40 hours
Release Date
Valve is targeting early 2026 for the Steam Machine and its companion devices. That gives the company a few months to finalize pricing and navigate potential supply chain challenges.
Potential Price
Valve hasn’t announced official pricing yet, but we can make educated guesses based on past launches. The Steam Deck debuted at $399 for its base model, prioritizing affordability over cutting‑edge specs. With the Steam Machine using Zen 4 and RDNA 3 hardware, both a generation behind AMD’s latest, it’s likely Valve will aim for competitive pricing rather than premium.
Window Central expects the Steam Machine to debut between $650 and $750, putting it in line with consoles like the Xbox Series X Digital Edition ($599) and the PS5 Pro ($749). Bundles with the new Steam Controller could push the price higher, though Valve may offer discounts to encourage adoption.
Final Word
The Steam Machine represents Valve’s second attempt at small‑form‑factor hardware after its first Steam Machines fizzled out in 2018. With the Steam Deck proving that Valve can deliver compelling devices, this new launch could bridge the gap between console convenience and PC flexibility. If Valve nails the price point, the Steam Machine might just become the go‑to option for gamers who want the best of both worlds.








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