Warner Bros. Montréal Reportedly Hit by New Round of Layoffs
- Sagar Mankar

- Mar 16
- 2 min read
Warner Bros. Montréal has been affected by a fresh wave of layoffs, with several employees confirming their departures from the studio last week.

Multiple former staff members took to LinkedIn on Friday, March 13, to announce they were no longer with the company.
Three names in particular stood out: associate narrative director Ceri Young, level designer Camille Olivier Paquette, and associate producer Nicolas Pereira-Poisson.
Of the three, Pereira-Poisson was the most direct about what happened. "Got affected by layoffs," he wrote. "After basically 9 years at the WB Montreal studio, I had the opportunity to work across many different roles and projects and overall had lots of fun so I am not going to feel sad about this news."
Young and Paquette did not explicitly mention layoffs but confirmed they are now looking for new opportunities.
Warner Bros. Montréal has not officially confirmed the cuts as of yet.
The studio, known for developing Gotham Knights and Batman: Arkham Origins, has had a rough stretch over the past couple of years. Back in 2024, the studio had already gone through a round of layoffs affecting 99 employees. These latest departures suggest things haven't stabilized much since then.
The broader Warner Bros. Games division has been struggling for a while now. Rocksteady's Suicide Squad: Kill the Justice League missed its financial targets, which led to layoffs at that studio as well.
Monolith Productions was shut down entirely, and its Wonder Woman game, which WB Montréal had been co-developing, was cancelled alongside it.
The free-to-play platform fighter Multiversus also met the same fate, shut down last May. It has been a difficult period across the board.
According to Warner Bros. Discovery's most recent earnings report, the company's Studios segment, which includes gaming, saw revenue fall 14% year over year. The firm described 2025 as a "significant" year but offered little detail about its gaming business, only stating that it is currently "rebuilding" its video game pipeline.
The timing of these layoffs also lines up with the ongoing acquisition of Warner Bros. Discovery. Netflix initially agreed to acquire the media giant in December for $82.7 billion, but Paramount Skydance outbid the streaming service.
Netflix co-CEO Ted Sarandos responded by saying that Paramount's deal would be "dependent on a lot of cost-cutting," a comment that many in the industry took as a signal that WB's games division could face further pressure.
That division includes several well-known studios such as Rocksteady, TT Games, Avalanche Software, NetherRealm Studios, Portkey Games, and various mobile studios. All of them could potentially feel the impact of whatever restructuring follows the acquisition.
For now, the official headcount at WB Montréal remains unconfirmed, and Warner Bros. Games has yet to respond publicly to requests for comment.


