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Soulslike Game 'Wuchang: Fallen Feathers' Launches This July on PC and Consoles

Updated: Apr 30


Wuchang Fallen Feathers

Dark fantasy meets Chinese martial arts in Wuchang: Fallen Feathers, an upcoming action RPG officially set to release on July 24, 2025, for PC, PlayStation 5, and Xbox Series X|S. 


The game will be available day-one on Xbox Game Pass, bringing a high-profile soulslike to the subscription service.


Developed by Lenzee and published by 505 Games, Wuchang: Fallen Feathers aims to blend brutal combat with historical storytelling and dark fantasy elements, all powered by Unreal Engine 5.


New Trailer and Pre-Orders Now Live


To mark the release date announcement, the developers revealed a new gameplay trailer titled “Bride,” showcasing combat and a terrifying new boss: Perfect Bride – Fang Ling, a corrupted enemy with a grotesque snake-like tentacle erupting from her back.


The trailer highlights fast-paced battles and fluid transitions between weapon types. Players can seamlessly switch between dual swords and heavy two-handed weapons, linking together combos to overwhelm enemies.


Pre-orders are now open, with two editions available:


Standard Edition – $49.99 / €49.99


  • Base game

  • Night Spectre Enhanced Costume Set

  • White Spectre Enhanced Costume Set

  • Vermillion War Club weapon

  • 1 Skill Upgrade Item - Glistening Red Mercury skill upgrade item (medium)


Deluxe Edition – $59.99 / €59.99


  • Base game

  • 2 Enhanced Costume Sets:

    • White Spectre

    • Night Spectre

  • 4 Additional Costumes:

    • Soul Ritual Robe

    • Tiger of Fortune

    • Overlord’s Regalia

    • Draconic Resurgence

  • 5 Weapons:

    • Vermillion War Club (axe)

    • Dragoncoil Lance (spear)

    • Moonlight Dragon (sword)

    • Eternal Sovereignty (dual blades)

    • Watcher’s Gaze (sword)

  • 2 Skill Point Upgrade Items:

    • Blood of Changhong skill upgrade item (large)

    • Glistening Red Mercury skill upgrade item (medium)


Story, Setting, and Gameplay


Set in 1647 during the fall of China’s Ming Dynasty, Wuchang: Fallen Feathers follows the titular heroine Wuchang—an amnesiac warrior on a personal mission to uncover her past and resurrect her sister. Players will explore decaying temples and myth-laden ruins, collecting the powers of fallen bosses to grow stronger.


The world design is non-linear and vertically layered, encouraging exploration and offering multiple paths to progress.


Environmental storytelling plays a major role, as clues about Wuchang’s history are scattered across the game’s ruined landscapes.


Inspired by wuxia fiction and dark fantasy, the game integrates real historical figures and moral choices that will impact the story’s outcome.


As expected from the genre, boss fights are central, featuring multi-phase encounters. Enemies often begin as humanoid adversaries before mutating into monstrous horrors.


Combat is tactical and punishing, with players choosing from a range of fighting styles based on their preferred weapons. Whether you favor swift sword strikes or the heavy impact of two-handed war clubs, Wuchang: Fallen Feathers offers flexibility in building your playstyle.


Unreal Engine 5 Brings Stunning Visuals


Built using Unreal Engine 5, the game features visually detailed environments, expressive lighting, and lifelike animations. Combat transitions are smooth, and enemy designs are richly textured, enhancing the overall sense of immersion.


While official PC requirements have yet to be confirmed, early expectations suggest they’ll be in line with other UE5 titles like Black Myth: Wukong and Lords of the Fallen.


Available July 24 on Xbox Series X|S, PlayStation 5, and PC, with Xbox Game Pass support from launch day.

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