Brazil Joins Stop Killing Games Movement With New Consumer Protection Bill
- Sagar Mankar
- 2 minutes ago
- 2 min read

Brazil is officially joining the Stop Killing Games movement, and this time it's not just petitions or online noise. It's an actual bill in parliament.
On July 9, 2026, federal deputy Jandira Feghali, representing PCdoB-RJ (Communist Party of Brazil), teamed up with deputy Márcio Filho to introduce Project of Law 3612/2026. The goal is to make sure Brazilian gamers don't lose access to games they've already paid for, even after publishers decide to pull the plug on online services.
The bill specifically talks about "protecting consumers who buy electronic games, preserving Brazil's digital cultural heritage, and setting clear obligations for companies when they discontinue essential services tied to their games."
The bill proposes amendments to both the Consumer Defense Code (Law 8.078/1990) and the Marco Legal for Electronic Games (Law 14.852/2024), which is Brazil's existing legal framework for the industry.
Feghali took to X to explain the thinking behind it, framing it as "a fight for gamers' rights" to keep playing what they bought and to stay connected with the communities built around those games. She also tied it into bigger ideas around "digital, cultural, and technological sovereignty for Brazil."
Filho echoed similar sentiments, calling it "a definitive milestone in the protection of gamers" that ensures "unilateral decisions by big techs do not harm BR players."

This whole movement traces back to April 2024, when YouTuber Ross Scott of Accursed Farms kicked off Stop Killing Games after Ubisoft shut down The Crew. That game needed constant online authentication, even for single-player content, so once the servers went dark, players lost everything they paid for. Since then, SKG has grown into a global push demanding that publishers leave games in a playable state, whether through offline modes or private server support, instead of just switching them off for good.
Europe saw over 1.3 million signatures on its own citizens' initiative, which forced a hearing in the European Parliament back in April and May 2026, though the European Commission stopped short of new legislation, citing IP concerns.
The UK went through a similar process after gathering over 100,000 signatures, and lawmakers there also decided existing consumer laws were good enough.
In the US, California's Protect Our Games Act made progress at the state assembly level before stalling in a senate committee, due to pushback from the industry lobby, ESA.
Brazil's move comes right on the heels of federal deputy Erika Hilton (Socialism and Liberty Party) pushing for an investigation into Sony's plan to end physical PS5 game production after 2028, so there's clearly momentum building in the country around game preservation issues.

Whether this bill actually goes anywhere or ends up shelved like similar efforts elsewhere remains to be seen. But for now, Brazil looks ready to put up a real fight for digital ownership rights.