Capcom Begins FY 2027 Strongly with Pragmata and Solid Resident Evil Performance
- Sagar Mankar
- 3 hours ago
- 3 min read

Capcom has posted strong Q1 results, with net sales and profit climbing sharply on the back of Pragmata and its ever-reliable Resident Evil catalogue.
Here's the full breakdown from Capcom's Q1 FY2027 (April–June 2026) report:
Consolidated Financial Results (Q1, 100 million yen)
Metric | Q1 26/6 | YoY | Full-Year Plan (27/3) | Plan YoY |
Net sales | 704 | +55% | 2,100 | +8% |
Operating profit | 410 | +67% | 830 | +10% |
Operating margin | 58.3% | — | 39.5% | — |
Ordinary profit | 414 | +81% | 830 | +12% |
Net profit (attributable to owners) | 291 | +69% | 580 | +6% |
What drove the growth?
The Digital Earnings segment did most of the heavy lifting this quarter. It brought in ¥54.6 billion ($333 million) in net sales, an 83% year-on-year increase, along with ¥37.5 billion ($228.7 million) in operating profit, up 87.5%.
Total unit sales: 23.81 million units, up 68.1% YoY (a record quarterly high for catalog sales)
New units: 2.55 million (up 222.8% YoY), driven by PRAGMATA
Catalog units: 21.26 million (up 59.1% YoY), driven by the Resident Evil series, especially Resident Evil Requiem
Digital units made up 93.3% of total sales; overseas units made up 90.8%
Best-Selling Titles This Quarter (Unit Sales Ranking, 10k units)
Title | Release | Q1 (26/6) sales | Lifetime sales |
PRAGMATA | Apr 2026 | 2.51 million | 2.51 million |
Resident Evil 4 | Mar 2023 | 2.43 million | 16.04 million |
Resident Evil 2 | Jan 2019 | 1.42 million | 19.75 million |
Devil May Cry 5 | Mar 2019 | 1.29 million | 14.24 million |
Resident Evil 3 | Apr 2020 | 1.15 million | 14.52 million |
Resident Evil Requiem | Feb 2026 | 1.14 million | 8.06 million |
Resident Evil 7 biohazard | Jan 2017 | 1.01 million | 18.41 million |
Resident Evil Village | May 2021 | 0.93 million | 15.86 million |
Monster Hunter: World | Jan 2018 | 0.78 million | 30.45 million |
Resident Evil 6 | Oct 2012 | 0.71 million | 17.60 million |
Notable: PRAGMATA (all-new IP) sold over 2.5 million units in its debut quarter, and Resident Evil Requiem cumulative sales passed 8 million.
Lifetime Sales by Franchise (Cumulative Series Unit Sales)
Franchise | Cumulative units |
Resident Evil | 213 million |
Monster Hunter | 131 million |
Street Fighter | 60 million |
Mega Man | 45 million |
Devil May Cry | 41 million |
Dead Rising | 19 million |
Ace Attorney | 15 million |
Dragon's Dogma | 14 million |
Marvel vs. Capcom | 13 million |
Onimusha | 9.2 million |
Okami | 4.8 million |
Other Segments
Arcade Operations
Net sales: ¥67 (100M yen), +21% YoY; operating profit ¥8, -5% YoY
Opened Chara Cap/Capsule Lab Hanyu (Saitama), bringing total stores to 62
Same-store sales up 115% YoY
Amusement Equipments
Net sales: ¥70 (100M yen), -9% YoY; operating profit ¥40, -18% YoY
Released Biohazard RE:3 slot machine in May, selling 17,000 units (vs. prior-year Q1's 10,900 new + 9,200 repeat units)
Plans to release one new machine per quarter using popular IPs
Other Businesses
Net sales: ¥19 (100M yen), -15% YoY; operating profit ¥12, -8% YoY
Character business (merchandise/collabs) contributed to IP awareness
Street Fighter 6 competitions held globally via CAPCOM Pro Tour 2026 starting in May
Devil May Cry Season 2 anime streaming worldwide on Netflix
What's Next
Onimusha: Way of the Sword — demo released this quarter; full launch scheduled for September 4
Live-action Street Fighter movie — scheduled for release on October 16
Continued strategy to grow catalog unit sales through core franchises (Resident Evil, Monster Hunter, Street Fighter, Devil May Cry)
Full-year targets remain unchanged: ¥2,100 net sales and ¥830 operating profit for FY ending March 2027
Given how well Pragmata has performed, talk of a sequel is already picking up. As per reports by Bloomberg, Capcom's head of finance, accounting, IT, and the PR and IR division, Yoshikazu Shimauchi, said the game exceeded internal expectations. He credited the strong marketing push and the game's distinctive protagonist, Diana, for helping it connect with players.