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Clair Obscur: Expedition 33 May Not Be the End, CEO Teased More Stories

Clair Obscur: Expedition 33.
Clair Obscur: Expedition 33 (Credit: Sandfall Interactive)

Clair Obscur: Expedition 33, one of 2025’s breakout RPG hits, may just be the first chapter in a much larger story. In a recent interview, Sandfall Interactive’s CEO and creative director, Guillaume Broche, confirmed that the studio is already thinking ahead, hinting strongly that a sequel is on the horizon.


Released in April, Expedition 33 quickly captured attention for its unique take on turn-based combat, mixing traditional mechanics with real-time elements like dodging and parrying. The game’s stunning visuals and emotional narrative helped it stand out in a crowded RPG market, with sales soaring past 3.3 million copies in just 33 days. That milestone cemented it as one of the fastest-selling titles of the year and showed that Sandfall’s debut had struck a chord with players worldwide.


Now, in an interview with YouTuber MrMattyPlays, Broche explained that Expedition 33 is “only one of the stories we want to tell” under the Clair Obscur name. While he stopped short of sharing concrete details such as release dates or gameplay features, he made it clear that “this is not the end of Clair Obscur.”


Interestingly, the creative director mentioned that he is deliberately trying to “ignore Expedition 33” while writing, so the next story can stand on its own without being overshadowed by what came before. However, he also admitted that after pouring years of passion into Expedition 33, it has been difficult to find a new creative spark with the same level of “joy and sincerity.”


When asked about whether Sandfall would expand its development team for the next game, Broche was quick to shut down the idea. He explained that with modern tools like Unreal Engine 5, staying “small and agile” is not only possible but preferable. Rather than chasing massive, 200-hour RPG experiences, Sandfall wants to focus on digestible, replayable adventures that respect players’ time.


Pricing was another interesting topic. Expedition 33 launched at $50 instead of the typical $60–$70 range for major RPGs. Broche revealed this decision came down to the game’s relatively modest development costs, which were on the “lower end of AA games.” With Sandfall not looking to expand its studio significantly, fans could see future titles in the Clair Obscur franchise follow a similar pricing model.


For now, the sequel remains in its early conceptual stage, but one thing is clear: Sandfall Interactive sees Clair Obscur as more than a one-off success. With the foundation already laid by Expedition 33, the next entry could take the franchise in bold new directions.

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