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Epic Games Store Will Stop Taking Fees on First $1 Million in Revenue


Epic Games Store

Epic Games is changing how it charges game developers on its store. Starting in June 2025, developers will keep all money from their first $1 million in sales on the Epic Games Store.


This major shift means game creators can earn their first million dollars without paying any store fees to Epic. After reaching that threshold, the standard 88/12 split returns, where developers keep 88% of sales while Epic takes just 12%.


According to the announcement, Epic will also launch new "webshops" that allow developers to sell directly to players outside of traditional app stores. This feature aims to help developers avoid the higher fees charged by companies like Apple and Google.


"These webshops can offer players out-of-app purchases, as a more cost-effective alternative to in-app purchases, where Apple, Google, and others charge exorbitant fees," Epic stated.


Players will benefit too. As per Epic, customers shopping through these webshops will earn 5% in Epic Rewards on all purchases, creating an incentive for gamers to use the new system.


This move follows Epic's ongoing efforts to create a more developer-friendly platform. The company has long positioned itself as an alternative to other digital storefronts that typically take larger cuts of game sales.


Community reaction has been mixed but generally positive. Many Reddit users praised Epic for increasing competition in the digital storefront space. One user commented, "No matter what anyone says or how they feel about Epic Games, more competition is good. We shouldn't want Valve to rest on their laurels."


Some developers have expressed enthusiasm about the financial benefits. With more revenue staying in developers' hands, smaller studios especially could see significant advantages in their financial health and ability to fund future projects.


However, critics point out that Epic's store still lacks many features found on competing platforms like Steam. As one Reddit commenter noted, "Every single update to the Epic Games Store is just about giving the devs a bigger share which, while nice for the devs, does nothing for the players."


An indie developer with a successful game on Steam shared their perspective: "The Epic Games Store has zero interest to me even with a 0% rev share because their audience is so small. If I could choose between them reducing their rev share to 0% or using their share to improve the store to grow their audience, I'd much rather they improve their store."


This announcement highlights Epic's continued challenge to dominant digital storefronts like Steam, the Apple App Store, and Google Play. It comes shortly after their major win against Apple over the in-app purchase lawsuit, which might have led to this outcome.

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