Microsoft Gaming Hits $5.7 Billion in Q1 2025 as Xbox Game Pass and Cross-Platform Strategy Drive Growth
- Sagar Mankar
- 7 hours ago
- 2 min read

Microsoft’s gaming division is off to a strong start in 2025, posting $5.7 billion in revenue for the first quarter, a 5% year-over-year increase.
According to the company’s latest earnings report, the January–March performance represents a $270 million gain compared to Q1 2024, largely fueled by digital services and key franchise engagement.
Game Pass, Minecraft, and Call of Duty Lead the Charge
Digital content and services revenue rose 8%, powered by Xbox Game Pass, Minecraft, and Call of Duty.
Microsoft CEO Satya Nadella highlighted Minecraft's resurgence, noting a 75% surge in weekly active users following the April 4 premiere of The Minecraft Movie starring Jack Black.
Meanwhile, Call of Duty: Black Ops 6, released late last year, continues to deliver both in sales and in-game revenue.
Console Sales Cool Down
While services surged, Xbox hardware sales declined by 6%, showing a year-over-year dip for the Series X and Series S consoles.
Microsoft Beats Expectations Across the Board
Total company revenue: $70.1 billion (+13% YoY)
Net income: $25.8 billion (+18% YoY)
Earnings per share: $3.46 (vs. analyst estimate of $3.22)
Microsoft also claimed it was the top publisher for pre-orders and pre-installs across both Xbox and PlayStation platforms during Q1.
Cloud Gaming and PC Game Pass Surge
Xbox Cloud Gaming surpassed 150 million hours of usage in Q1.
PC Game Pass revenue grew 45% year-over-year, showing that Microsoft’s push beyond the console ecosystem is paying off.
Cross-Platform Strategy Expands Reach
As part of a strategic shift, Microsoft is increasingly launching Xbox exclusives on other platforms:
“Indiana Jones and the Great Circle” (Bethesda) recently landed on PlayStation 5
“Forza Horizon 5” and “Avowed” (Obsidian) also boosted engagement and helped strengthen first-party output
More games are arriving through Xbox Game Preview, including “Towerborne” from Stoic
Bethesda’s remastered The Elder Scrolls IV: Oblivion launched in April, and id Software’s DOOM: The Dark Ages is slated for May
The company’s evolving approach—leaning into Game Pass, cloud gaming, and multiplatform publishing—is paying off both financially and strategically.