Quantic Dream Confirms Star Wars: Eclipse Still in Development, Reveals New Multiplayer Project
- Sagar Mankar
- 2 hours ago
- 2 min read
Quantic Dream has confirmed that Star Wars: Eclipse is still in active development, while also announcing its first-ever competitive multiplayer game.

The studio, best known for narrative-driven single-player titles like Heavy Rain, Beyond: Two Souls, and Detroit: Become Human, revealed the update in a blog post from founder David Cage titled “Writing A New Chapter.”
In it, Cage explained that the company has grown significantly since 2018, doubling in size, opening a new Montreal studio, and moving into new headquarters in Paris. With that growth, Quantic Dream is now operating as a multi-project studio for the first time.
Star Wars: Eclipse Still Moving Forward
First revealed in 2021, Star Wars: Eclipse has been largely quiet since its cinematic trailer debut. Reports in 2023 suggested development was “simmering,” but earlier this year CEO Guillaume de Fondaumière reassured fans that progress was continuing “at full pace” despite industry-wide cuts at parent company NetEase. Cage reiterated this in the new post, stating:
“Of course, development of Star Wars: Eclipse continues, and we are eager to share more with you in the future.”
While no new gameplay details were shared, the confirmation should reassure fans who have been waiting for updates on the ambitious Star Wars project.
Enter Spellcasters Chronicles
Alongside Eclipse, Quantic Dream unveiled Spellcasters Chronicles, a free-to-play 3v3 competitive multiplayer game. This marks a drastic departure from the studio’s usual storytelling-heavy formula. According to Cage, the project was born from the same “curiosity and creativity” that has defined Quantic Dream for nearly three decades.
Gameplay: Two teams of three players battle in 25-minute matches, capturing altars to gain territory and ultimately destroy the opposing team’s Lifestone.
Characters: Players take on the role of “archetype-driven mages” with unique spells and summoned creatures.
Style: The game blends action and strategy with an animated fantasy aesthetic.
Beta: A closed beta is planned on Steam before the end of the year.
Game director Gregorie Diaconu added that the beta will focus on core arena battles, with community-driven narrative elements and additional features rolling out in the months ahead.
Cage admitted that stepping into multiplayer is a risk, noting the studio has “no legacy in this genre” and “everything to prove.” Still, he emphasized that taking risks has always been part of Quantic Dream’s DNA.