Solo Leveling: ARISE OVERDRIVE Release Date, Global Times, Editions, and PC Specs Revealed
- Sagar Mankar
- 1 day ago
- 2 min read
Netmarble's action RPG, Solo Leveling: ARISE OVERDRIVE, will launch worldwide this week on November 24, 2025, for PC, with PlayStation 5 and Xbox Series X|S versions arriving in 2026.

Release Date & Times
Official Release: November 24, 2025 – 17:00 UTC
Pre‑Launch Access (Deluxe Edition only): November 21, 2025 – 17:00 UTC
Global Time Conversions (Nov 24, 17:00 UTC):
Los Angeles (PST): 09:00 AM
New York (EST): 12:00 PM
London (GMT): 05:00 PM
Berlin (CET): 06:00 PM
Moscow (MSK): 08:00 PM
Dubai (GST): 09:00 PM
New Delhi (IST): 10:30 PM
Beijing (CST): 01:00 AM (Nov 25)
Seoul/Tokyo (JST): 02:00 AM (Nov 25)
Sydney/Auckland (AEDT): 04:00 AM (Nov 25)
Editions & Pricing
Standard Edition – $39.99 USD
Base game only.
Deluxe Edition – $44.99 USD
Includes:
3‑day early access (Nov 21 start)
Sung Jinwoo “Overdrive” costume
Sung Jinwoo face accessory (x1)
Sung Jinwoo hairstyles (x2)
Cha Hae‑In emoji set (8 total) - “Hello!”, “Let’s go!”, “You’re the best!”, “I’m sorry!”, “Thanks!”, “Help!”, “Run!”, and “Over here!
Yaruru “Predator Tank” ally (item pickup support)
Profile card, frame, icon, background
Supported Languages
Voice: Korean, Japanese, English
Text: Korean, Japanese, English, Thai, Indonesian, French, German, Spanish, Portuguese, Russian, Italian, Simplified Chinese, Traditional Chinese
PC System Requirements
Minimum Specs:
OS: Windows 10/11 (64‑bit)
CPU: Intel i5‑4460 3.2 GHz / AMD equivalent
RAM: 12 GB
GPU: NVIDIA GTX 1050 or higher
DirectX: Version 11
Storage: 40 GB (SSD recommended)
Network: Broadband Internet
Recommended Specs:
OS: Windows 11 (64‑bit)
CPU: Intel i5‑9400 2.9 GHz / AMD equivalent
RAM: 16 GB
GPU: NVIDIA GTX 2060 or higher
DirectX: Version 11
Storage: 40 GB (SSD recommended)
Network: Broadband Internet
What’s New in Solo Leveling: Arise Overdrive
Now, here’s where things get interesting. As per the detailed developer note released by Netmarble, ARISE OVERDRIVE is not a port of the mobile game. It’s a "full package" separate premium PC/console project built from scratch with new gameplay systems, new progression, and deeper action.
Key New Additions
A Full “No-Gacha” Progression System: Hunters, weapons, and progression are earned strictly through gameplay; no randomness, no pulls.
Hunter Recruitment: You can hire Hunters with in-game currency and build your party strategically.
Weapon Crafting: Defeat bosses → collect materials → forge weapons for Jinwoo and your Hunters.
Enhanced Combat System: The devs redesigned everything for mouse, keyboard, and controller:
Skill tree customization for Jinwoo
Parry system with QTE counters
Monarch Transformation (Shadow Monarch mode)
Overdrive System for both Jinwoo and Hunters
Chain Smash combo system
Improved hit feedback and impact effects
New Character Customization: You can change Jinwoo’s hairstyle, color, and accessories, and even customize Hunters too.
Expanded Content
Story Chapters 1 to 10 at launch
Four-player multiplayer co-op
New world-map design bridging webtoon style and realistic visuals
New companion system featuring Yaruru
Everything here is being positioned as “built for PC/console first,” which is a big shift from the mobile experience.
Final Thoughts
If you’re a fan of Solo Leveling webtoon, ARISE OVERDRIVE looks like a strong leap toward giving PC and console players their own dedicated experience. With no gacha, deeper combat, and a polished world, it feels like Netmarble is trying to make this one stand on its own. Let’s see what November brings.




