Marvel Rivals Season 5 Release Times, New Heroes, Mode, Team-ups All Explained
- Sagar Mankar
- 1 day ago
- 6 min read
Updated: 16 hours ago
Marvel Rivals Season 5 officially launches on November 14, 2025, bringing new heroes, a massive 18v18 mode, cross-progression, and a first-anniversary celebration packed with rewards.
The update begins with scheduled maintenance on November 14. Servers will go offline at 9:00 AM UTC, and based on previous seasons, the downtime should last around 2 to 3 hours. That puts the estimated global launch window between 11:00 AM and 12:00 PM UTC. Of course, things can shift if unexpected issues pop up, but that’s the general timing players can look forward to.

To make things easier, here’s the full list of maintenance start and estimated launch times across major regions:
Maintenance and Estimated Launch Times
Region | Maintenance | Estimated Launch |
San Francisco (PST) | Nov 14, 1:00 AM | 3:00–4:00 AM |
New York (EST) | Nov 14, 4:00 AM | 6:00–7:00 AM |
London (GMT) | Nov 14, 9:00 AM | 11:00 AM–12:00 PM |
Mumbai/Delhi (IST) | Nov 14, 2:30 PM | 4:30–5:30 PM |
Tokyo/Seoul (JST/KST) | Nov 14, 6:00 PM | 8:00–9:00 PM |
Sydney/Melbourne (AEDT) | Nov 14, 8:00 PM | 10:00–11:00 PM |
You can always check the official MarvelRivals Twitter page or the launcher for real-time status updates. Season 4.5 will end right before the maintenance begins.
Now that the basics are out of the way, let’s get into the good stuff.
Season 5 Trailer Confirms Gambit and Rogue
NetEase released the first official Season 5 trailer earlier this week, and it finally confirmed what fans had been speculating for weeks: Gambit and Rogue are the next additions to the playable roster. Immediately after the trailer dropped, the studio shared Dev Vision Vol. 11, a detailed breakdown of everything coming to Season 5.
Gambit Joins the Game at Launch
Gambit, voiced by AJ LoCascio (who also plays him in X-Men ’97), is entering the battlefield as a Strategist hero. In Season 5, he launches with a complete ability kit that blends kinetic energy control, staff-based combat, and some strong support tools.
Gambit’s Abilities Overview
Kinetic Shifting: Mix and match his cards to heal allies, cleanse debuffs, or knock back enemies with anti-heal effects.
Energy Staff Combat: A melee-focused energy staff stance that helps teams push through tight spaces.
Kinetic-Charged Aces (Ultimate): Sends energized cards to allies, boosting their jump and adding explosive power to their next few attacks.
36-Player Mode: 18v18 Conquest on Grand Garden
Launching on November 27, this is easily one of the biggest additions of the season. Marvel Rivals is getting a full-scale 18v18 Conquest mode, giving players a chaotic, cinematic battlefield with 36 heroes clashing at once.
This mode takes place on a new map called Grand Garden, designed specifically for high-mobility fights and multi-objective action.
According to NetEase’s breakdown, this mode was created to highlight team synergies, hero variety, and big “Marvel moment” power plays. So if you’ve been wanting something more chaotic than standard modes, this one is probably for you.
New Social Hub: Times Square
Another major feature arriving this season is the game’s first non-combat map, the new Times Square social hub. Up to 100 players can join the space to hang out, dance, watch videos, create meetups, and just chill without combat.
The developers said they’ve seen players forming spontaneous meetups even in combat maps, so a dedicated hub was the natural next step.
First Anniversary Celebration: Free 2,500 Units
Beginning November 27, the Season 5 anniversary celebration kicks off, and every player will receive 2,500 Units for free, roughly $25 worth of premium currency. As per the Dev Vision video, this is part of a thank-you campaign to celebrate the game’s first year.
Alongside the currency, players can also earn:
A Legendary Jeff the Land Shark skin
Multiple exclusive anniversary skins inspired by community concepts and party-themed designs
Cross-Platform Progression Arrives
After months of testing during Season 4.5, cross-progression is finally launching globally. Skins, emotes, and unlocks will now carry over between platforms. Ranked progress, however, will remain platform-specific.
Team-Up Ability Reworks
Season 5 introduces three new team-ups and retires several older ones. Here are the major highlights:
NEW Team-Up Abilities
Blade of Khonshu (Moon Knight + Blade)
Moon Knight gets +5% damage
Blade gains the Eclipse Edge ability
Explosive Entanglement (Gambit + Magneto)
Gambit gets +5% healing boost
Magneto gains the Royal Blade ability
Sword of Duality (Cloak & Dagger + Hawkeye)
Hawkeye gains Moonlit Slash
Retired / Removed Team-Ups
Luna Force
Operation Microchip
Magneto removed from Mental Projection
Hawkeye removed from Chilling Assault
Updated Team-Ups
Black Widow added to Primal Flame, gaining Phoenix Sniper bullets
PvE Future Plans
The Halloween Marvel Zombies mode was apparently built in just six months, according to developer notes. It was a test run, and because players loved it, NetEase confirmed that more PvE experiences are actively in development, including new maps, more supported heroes, and thematic variations for next year.
Complete Balance Patch Preview
Season 5 comes with one of the biggest balance patches since launch. Almost every hero class, Vanguards, Duelists, Strategists, is receiving buffs, tweaks, or reworks.
Vanguard Adjustments
Angela
Assassin’s Charge dash speed increased from 16m/s → 18m/s
Heven’s Retribution Ultimate spear HP increased from 600 → 800
Captain America
Freedom Charge Ultimate now gives 30% Ultimate charge boost to allies in its path
Groot
Ironwood Wall gives Unstoppable when within 15m of Awakened Walls
Hulk
Gamma Burst: each direct hit reduces Indestructible Guard cooldown by 1s
Magneto
Metal Bulwark & Iron Bulwark cooldowns separated
Shields reduced from 250 → 200
Peni Parker
Cyber-Webs provide allies 25% movement boost, 15 HP/s healing, and bonus health up to 25
The Thing
Embattled Leap:
Teamwide 20% damage reduction to allies within 5m
Self-damage reduction lowered 25% → 20%
Battle Blitz:
No more self-DR
Applies 20% Vulnerability to enemies within 5m
Stone Haymaker:
Base damage reduced 90 → 55
Removed 50 Bonus Health during cast
New: Deals 8% max HP damage per hit
New: Gains bonus HP equal to damage dealt (max 100)
Duelist Adjustments
Hawkeye
Archer’s Focus bonus damage increased 75 → 90
Mister Fantastic
Reflexive Rubber usable during Inflated state
Removed 350 Bonus Health; now grants 350 max HP and a 350 heal instead
Phoenix
Cosmic Flames falloff at 30m increased from 60% → 75%
Spider-Man
Web-Cluster energize time reduced 2.5s → 2s
Amazing Combo damage increased 60 → 70
Squirrel Girl
Burst Acorn damage increased 100 → 110
Storm
Weather Control – Thunder buff to allies increased 10% → 12%
Goddess Boost – Thunder buff increased 12% → 15%
The Punisher
Base HP increased 275 → 300
Adjudication falloff (40m) increased 70% → 85%
Deliverance pellets per shot increased from 14 → 16
Wolverine
Savage Claw & Vicious Rampage: Rage damage scaling increased 0.045% → 0.057%
Feral Leap cooldown reduced 15s → 12s
Strategist Adjustments
Adam Warlock
Soul Flight speed doubled 6m/s → 12m/s
Karmic Revival:
Energy cost reduced 4700 → 4500
Ally detection range increased 30m → 35m
Cloak & Dagger
Base HP increased 250 → 270
Invisible Woman
Orb Projection damage increased 25 → 30
Max range increased 30m → 35m
Projectile speed increased 120m/s → 150m/s
Force Physics length increased 30m → 35m
Guardian Shield now deploys automatically when recalling without an active shield
Loki
Base HP increased 250 → 275
Mystical Missile falloff at 3m increased 50% → 80%
New effect: directly hits allies to heal them +10 HP
Rocket Raccoon
B.R.B cooldown reduced 45s → 40s
Repair Mode max ammo increased 5 → 7
Repair projectile speed increased 60m/s → 80m/s
Bombard Mode projectile speed increased 150m/s → 180m/s
Ranked Overhaul and Placement System
Ranked mode is finally swapping hard resets for placement matches. Each season will now require 10 placement games that determine your starting rank. You can even rank higher than your previous season if you perform well.
Placement Matches (NEW System)
Each season starts with 10 placement matches
Determines starting rank
No more hard resets
You can place higher than your previous rank if you perform well
If all 10 placements are finished in the first half, the result carries to second half
If not finished, players must redo placements in Season 5.5 to qualify for rewards
Ranking Logic
Season 5 starting rank is based on:
Your highest rank from Seasons 0–3
Your final rank in Season 4
Not a direct carry-over — converted using a new formula
Queue Restrictions
Below Grandmaster: queue as 2, 3, 4, or 6 players
Celestial / Eternity / Top 500: duo-only
During placements: max 3 players if anyone hasn’t completed placements
Ranked Rewards
Seasonal Skin:
Reach Gold
Play 10 total matches
Reward delivered in Season 5.5
Crest of Honor & Nameplate Frames:
Now given once per full season instead of twice
Matchmaking refinements to reduce unfair rank gaps
Season 5.5 Brings Rogue in December
Finally, Rogue will enter the game in December 2025 as part of Season 5.5, voiced once again by Lenore Zann.
Marvel Rivals Season 5, titled “Love is a Battlefield,” is packed with content from every direction. If you’ve been waiting for the game to introduce more large-scale modes or deeper social features, this is the season to watch.




