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Epic Games Details Rules for Paid Random Items in Fortnite Creator Modes

Epic Games has outlined new rules for how third‑party creators will soon be able to sell “paid random items” inside Fortnite’s creator‑made modes.


Epic Games Blocks Loot Box‑Style Items in Certain Countries for Fortnite Creators.
Fortnite Creator Monetization Grows With Paid Random Items | Image via Gaming Amigos

This update, revealed through official blog posts, marks a significant expansion of Fortnite’s ecosystem. While the feature isn’t live yet, creators now have access to the tools they’ll need to implement in‑island transactions. Importantly, Epic clarified that randomized items won’t appear in the game’s main Battle Royale modes, which it develops directly. Instead, this system is designed for custom creator experiences.


Fans immediately pointed out that “paid random items” sound a lot like loot boxes. Epic seems aware of the controversy, which is why the company has laid out strict rules. For example, randomized items are completely blocked in countries such as Singapore, Qatar, Australia, the Netherlands, and Belgium, all places that have taken strong stances against loot boxes. In the UK, and soon Brazil (from March 2026), these items will be restricted to players over 18.


Epic also requires creators to disclose odds before purchase. So if you’re selling a potion pack with a chance of containing 5, 10, or 50 potions, you’ll need to show the exact percentages upfront.


Beyond loot box restrictions, Epic has also banned direct purchase prompts like “buy now!” in a wide range of countries, including much of Europe and Canada for younger players. These rules are designed to prevent aggressive monetization tactics. On top of that, creators can’t copy or mimic existing Fortnite items to trick players into spending money.


This shift also ties into Epic’s ongoing rivalry with Roblox. Back in September, Epic highlighted how its revenue split is more generous. Fortnite creators will earn 37% of in‑game sales, temporarily boosted to 74% until December 31, 2026. Roblox, by comparison, offers 25%. Whether this will tempt Roblox developers to switch platforms remains to be seen, but Epic is clearly positioning Fortnite as the more creator‑friendly option.


For players like you and me, the changes mean we’ll start seeing more diverse creator‑made experiences with their own monetization systems. It’s not just about skins or emotes anymore; creators could design entire gameplay loops around these transactions.

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