Ubisoft Delays Multiple Major Games, Shifts Focus to Quality and Long-Term Success
- Sagar Mankar
- 13 hours ago
- 3 min read

Ubisoft has decided to push back several of its biggest upcoming games. The company wants to give these games more time for development to make sure they're the best they can be.
During a recent financial report, Ubisoft's CEO, Yves Guillemot, shared that the delay strategy comes after seeing positive results from delaying Assassin's Creed Shadows. The extra development time for Shadows helped make it a better game, which has encouraged the company to take the same approach with other major titles.
"After looking at our upcoming games, we decided to give more development time to some of our biggest productions to create the best conditions for success," Guillemot explained in the company's statement (thanks, Eurogamer).
Which Games Are Being Delayed?
Ubisoft didn’t mention specific titles by name, but Guillemot hinted that the delays affect games from the company’s five biggest franchises:
Assassin’s Creed
Far Cry
Rainbow Six
The Division
Ghost Recon
That means fans may have to wait until at least April 2026, with some projects potentially slipping to as late as March 2028.
For those holding out hope for The Division 3, that’s a tough pill to swallow—nearly three more years without a mainline sequel.
What’s Still Coming Soon?
Despite the delays, Ubisoft isn’t leaving players empty-handed. Here’s what’s still on the horizon:
Anno 117: Pax Romana
Prince of Persia: The Sands of Time Remake
Rainbow Six Mobile
The Division Resurgence (a mobile spin-off)
The company also teased “other titles” that haven’t been announced yet, so we can expect more reveals in the coming months.
Meanwhile, Assassin’s Creed Shadows will receive its first major expansion later this year, and Rainbow Six Siege is on track for a significant “X” update in June.
Assassin’s Creed Remains a Powerhouse
Despite early controversy, Assassin’s Creed Shadows is already showing strong momentum. While Ubisoft didn't share new sales figures, they noted that players have logged an impressive 160 million gameplay hours across all platforms.
It also earned the second-highest day-one sales revenue in franchise history—only Valhalla had a stronger launch, thanks in part to the 2020 lockdown boom.
Assassin’s Creed series continues to be a massive draw, with around 30 million unique players for the fourth straight year. Rainbow Six matches that figure, and Far Cry isn’t far behind with 20 million.
Ubisoft Tightens the Belt
On the business side, Ubisoft has been aggressively cutting costs. The company reported saving €200 million ahead of schedule by trimming expenses and reducing its workforce.
Headcount is now at 17,782 employees, down 3,000 since September 2022. The goal is to cut another €100 million over the next two years.
“This year has been challenging for Ubisoft, with mixed results across our games and tough competition in the industry,” Guillemot said. “Despite these challenges, Ubisoft managed to generate positive cash flow over the fiscal year.”
The company brought in €1.85 billion (about £1.56 billion) for the year ending March 31—slightly under target. Ubisoft pointed to delays in key partnerships as the reason for the shortfall.
Tencent Partnership and Riders Republic Movie
Ubisoft also outlined a new partnership with Tencent. The two companies will launch a new subsidiary focused on Assassin’s Creed, Rainbow Six, and Far Cry. This team will work on:
Enhancing solo narrative experiences
Expanding live-service offerings
Reaching underserved markets like mobile and China
More details about this initiative are expected later in 2025.
And in a fun twist, Ubisoft’s film and television division revealed a new movie project based on Riders Republic. It’s being directed by Adil El Arbi and Bilall Fallah, the duo behind Bad Boys for Life.