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Ubisoft Posts Record Operating Loss for FY2025-26, Warns of Another Tough Year Ahead

Ubisoft has reported its full-year financial results for the fiscal year ending March 2026, and the numbers paint a rough picture. The French gaming giant posted a record operating loss of €1.3 billion, while revenue and net bookings fell sharply year-on-year. The company is now framing the next financial year as a necessary "low point" before a promised rebound.


Ubisoft logo beside a hooded warrior with gun and sword, surrounded by flames and a fiery skull banner is from Assassin's Creed IV Black Flag Resynced.

The Numbers, Laid Out Simply

The headline figures from the FY2025-26 earnings report are as follows:

  • IFRS 15 Sales: €1.39 billion (down 21.8% year-on-year)

  • Net Bookings: €1.53 billion (down 17.4% year-on-year)

  • Digital Net Bookings: €1.33 billion (down 16.0% year-on-year)

  • Back-Catalog Net Bookings: €1.28 billion (down 1.1% year-on-year)

  • IFRS Operating Loss: €1.32 billion

  • Non-IFRS Operating Loss: €1.04 billion


For the fourth quarter specifically, net bookings came in at €415 million, which actually beat guidance of around €390 million. That said, the figure was still down 54% compared to Q4 of the previous year, a period that included the blockbuster launch of Assassin's Creed Shadows and significantly higher partnership revenues.


What Went Wrong This Year?

The short answer is a combination of a thin release slate, ongoing restructuring costs, and the long-tail effects of some underwhelming launches. According to the report, the company cancelled 7 projects and delayed 6 more as part of a comprehensive portfolio review. Ubisoft also reduced its workforce by around 1,200 employees, bringing the total headcount to 16,590 as of March 31, 2026.


Due to those cuts, the company managed to trim its fixed cost base by €118 million compared to FY2024-25. Since FY2022-23, total fixed cost savings now stand at roughly €325 million. Ubisoft says it has a clear path to €500 million in cumulative savings by March 2028.


The broader restructuring involved closing studios, including Ubisoft Halifax, Massive, and Ubisoft Stockholm, as well as cancelling projects like the long-delayed Prince of Persia: The Sands of Time remake and the Animal Crossing-inspired title known as Alterra.


Which Games Actually Held Up?

Not everything was doom and gloom. A few titles performed well enough to stand out amid an otherwise quiet year. Per the earnings report:


  • Tom Clancy's Rainbow Six Siege peaked at over 10 million monthly active users in March, with the annual audience growing low double digits and surpassing 30 million unique active players.

  • Tom Clancy's The Division 2 saw net bookings more than double year-on-year, driven by 10th anniversary content and strong live service execution.

  • The Assassin's Creed franchise closed the year with over 30 million unique active players, delivering year-on-year engagement growth.

  • Avatar: Frontiers of Pandora saw strong net bookings growth, boosted by a third-person update, its latest expansion, and the theatrical release of a new Avatar film.

  • The Crew Motorfest hit record quarterly users on the back of new content, including a NASCAR-themed season and a new user-generated content feature called Trackforge.

  • For Honor saw double-digit net bookings growth this quarter, supported by Year 10 content and the franchise's 10th anniversary.


Back-catalog performance was notably stable overall, dropping just 1.1% for the full year. That resilience gave the company something to lean on during a period light on new releases.


So What Happens Next?

Ubisoft has been direct with investors. FY2026-27 is not going to be pretty either. The company's own outlook projects net bookings down by a high single-digit percentage, a high single-digit negative non-IFRS operating margin, and free cash flow consumption of no more than €500 million.


CEO Yves Guillemot addressed the situation head-on in his statement: 

"This past fiscal year was one of decisive action for Ubisoft. We initiated one of the most ambitious transformations in the company’s history, building a more focused, agile and disciplined organization that is capable of consistently delivering high-quality experiences to players through a sustained release cadence while supporting value creation over time. To achieve this strategic reset, in FY2025-26, we began putting in place a new operating model, rationalized our portfolio of games and executed with discipline on our cost reduction program while significantly deleveraging the Group. In FY2026-27, we will pursue and complete the execution of this transformation, and continue investment ahead of a much stronger and sustained content cycle. This year is therefore expected to represent a low point in our free cash flow trajectory along with a softer release slate and restructuring costs."

He also noted the near-term release strategy: "We will continue to grow our Live games, led by Rainbow Six Siege and its strong roadmap, deliver Assassin's Creed Black Flag Resynced and launch other targeted premium games based on established Ubisoft brands."


Black Flag Resynced, a full remake of Assassin's Creed IV Black Flag built on the latest Anvil engine, is scheduled for July 9, 2026. The title is being developed by Ubisoft Singapore and the early pre-order momentum has reportedly been strong, particularly in China.


Is There Light at the End of the Tunnel?

Ubisoft says yes, though it comes with a bit of a wait. The company expects FY2027-28 to mark a return to positive free cash flow and positive non-IFRS EBIT.


FY2028-29 is projected to see "robust" free cash flow, and the company expects positive cumulated free cash flow across the FY2026-27 to FY2028-29 window.

What's fueling that confidence? A significantly bigger content pipeline, for one. In the earnings report, Ubisoft confirmed a new Assassin's Creed game, a new Far Cry game, and a new Ghost Recon game are all expected to release across FY2027-28 and FY2028-29. That window runs from April 2027 through March 2029.


The next Assassin's Creed title is Codename Hexe, a project originally announced in 2022 that has faced some turbulence, including leadership changes. The next Far Cry game has reportedly been in development for some time, and Ubisoft had previously confirmed two "very promising" projects in that franchise. The Ghost Recon entry was hinted at by Guillemot during an investor call last year.


Tencent Deal and Organizational Restructuring

One significant development in the past fiscal year was the closing of a strategic transaction with Tencent, which brought in €1.16 billion in cash. That deal enabled Ubisoft to meaningfully reduce its debt, with non-IFRS net debt dropping from €885 million at the end of March 2025 to €187 million by March 2026.


The deal also resulted in the formation of Vantage Studios, which now has a dedicated leadership team specifically for the Assassin's Creed franchise. Nicolo Laurent, who has extensive experience in competitive and live game operations, was named as their strategic advisor.


AI

Ubisoft is also investing in AI. The company is accelerating development of Teammates, described as its first playable generative AI experience, set in a dystopian future where players interact with AI-powered squad members.


Beyond that, Guillemot's team says they are making "tangible progress" on AI tools for game development pipelines, including smarter QC bots and more dynamic NPCs.

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