Assassin's Creed Shadows Takes Second Place in March Gaming Revenue Charts
- Sagar Mankar
- Apr 18
- 3 min read

Ubisoft’s Assassin’s Creed Shadows might’ve dropped late in the month, but it wasted no time climbing the charts. According to Newzoo, the game landed at No.2 on the overall revenue rankings for March, outpaced only by the ever-unstoppable Fortnite. Not bad for a title that wasn’t even available for the full 31 days.
The revenue stats covered the six biggest gaming markets—US, UK, Germany, France, Spain, and Italy—spanning both PC and console platforms.
A Fast Start for Shadows
Globally, Shadows exploded out of the gate, pulling in over 1 million players in 24 hours, doubling to 2 million on day two, and passing 3 million within its first week—a faster climb than fan-favorites like Origins and Odyssey. And this time, Steam played a key role.
Ubisoft’s pivot back to day-one Steam launches, something it hadn’t done since 2019, clearly paid off. The game pulled in a “significant part” of its revenue from Valve’s platform, and peaked at 64,825 concurrent players during its launch weekend—the highest Steam peak ever for an Assassin’s Creed title.
It’s a major move for a publisher that once criticized Steam’s “unrealistic” business model. But after testing the waters with Valhalla’s delayed Steam release in 2022, it seems Ubisoft has fully changed course.
Market firm Circana also reported a similar trend last week. As per their report, Shadows was the best-selling game in the U.S. for its first three weeks, already placing it among the top five best-selling titles of 2025 so far. For a March debut, that’s massive.
Other performance
March proved to be a month of new entries in the gaming market, with six fresh titles breaking into the Top 10 revenue charts. These included MLB The Show 25 at 4th place, Split Fiction at 6th, and WWE 2K25 claiming the 9th spot.
One of the most remarkable success stories came from Semiwork Studios' online cooperative game R.E.P.O., which made an impressive jump from 165th to 11th place following its early access release on February 26. According to Newzoo, this dramatic rise can be attributed to the game's affordable price point and positive word of mouth from players. The title performed even better in player engagement metrics, leaping from 336th to 12th place. The game attracted over 10 million monthly active users in March alone.
Following closely behind R.E.P.O. was viral crime simulator Schedule 1, ranking 12th on the revenue charts. This game followed a similar path to success, with its accessible price and engaging, deep gameplay contributing to strong sales figures.
Krafton's Inzoi rounded out the Top 20 new releases, achieving over one million sales within just a week of its early access launch on March 28, showcasing the strong demand for innovative gaming experiences.
Despite all these new entries, Fortnite maintained its dominance at the top of both the revenue and player engagement rankings for the month.
Top 20 Games by Revenue in March 2025:
Fortnite (No change)
Assassin's Creed Shadows (NEW)
EA Sports FC 25 (+1)
MLB The Show 25 (NEW)
Monster Hunter Wilds (-2)
Split Fiction (NEW)
NBA 2K25 (-2)
The Sims 4 (+1)
WWE 2K25 (NEW)
Call of Duty: Modern Warfare 2/3/Warzone/Black Ops 6 (-8)
R.E.P.O. (+154)
Schedule 1 (NEW)
Minecraft (-3)
Tom Clancy's Rainbow Six: Siege (+10)
Counter-Strike 2 & Go (-3)
Inzoi (NEW)
Grand Theft Auto 5 (-4)
Valorant (-7)
Marvel Rivals (-11)
PGA Tour 2K25 (-2)
Top 20 Games by Monthly Active Users in March 2025:
Fortnite (No change)
Call of Duty: Modern Warfare 2, 3, and Warzone 2.0 (No change)
Minecraft (No change)
Grand Theft Auto 5 (+2)
Roblox (No change)
Rocket League (+1)
Marvel Rivals (-1)
EA Sports FC 25 (No change)
Tom Clancy's Rainbow Six: Siege (No change)
Counter-Strike 2 & Go (No change)
Monster Hunter Wilds (+2)
R.E.P.O. (+324)
NBA 2K25 (-2)
The Sims 4 (-2)
Apex Legends (-1)
EA Sports College Football 25 (-1)
EA Sports Madden NFL 25 (-1)
Overwatch 1 & 2 (-1)
Red Dead Redemption 2 (-1)
Valorant (+1)
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