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EA Wraps Up FY26 With Record Net Bookings of $8 Billion

EA logo on red background beside a soldier in tactical gear giving thumbs up, set against a dimly lit military scene.
Image: EA / Battlefield 6

Electronic Arts has posted its preliminary financial results for the fiscal year ended March 31, 2026, and the numbers tell a strong story.


The company recorded a record $8.026 billion in net bookings for FY26, marking a 9% increase year-over-year. Net revenue came in at $7.531 billion, up 1% compared to the previous fiscal year. These are solid figures, and a lot of that momentum was driven by some big names in EA's lineup.


Here is a quick breakdown of the key financial highlights for FY26:

  • Net bookings: $8.026 billion (up 9% YoY)

  • Net revenue: $7.531 billion (up 1% YoY)

  • Net income: $887 million

  • Diluted EPS: $3.51

  • Operating cash flow: $2.553 billion (up 23% YoY)

  • Full game revenue: $2.148 billion

  • Live services and other revenue: $5.383 billion


EA says Battlefield 6 was the standout hit of the fiscal year, breaking multiple franchise records and earning the title of best-performing Battlefield game in that context. 


Earlier, Alinea Analytics reported that Battlefield 6 sold over 26 million copies, with the base game making up more than 20 million of those sales, while REDSEC, the free-to-play mode, accounted for 6 million. EA officially confirmed 7 million copies sold in just the first three days. According to Circana’s Mat Piscatella, Battlefield 6 was the best-selling game of 2025 in the United States.


The Global Football segment also held its ground well. Net bookings for that category were up mid-single digits for FY26, with growth recorded across EA Sports FC 26, FC Online, and FC Mobile.


Apex Legends also had something worth noting. As per the results, the battle royale delivered its strongest net bookings quarter of the fiscal year in Q4. For the full fiscal year, Apex Legends net bookings finished up double digits year-over-year. That’s a promising sign for the title, especially since last year (Q4 FY25) EA had anticipated a steep ~40% drop, but ended up surpassing expectations thanks to stronger content and events. SteamDB player data shows a strong recovery, with Steam recently peaking at over 300k concurrent players on May 4 following the Overclocked update (Season 29), marking the highest count in nearly 20 months.


EA CEO Andrew Wilson commented on the results, saying, "Driven by our talented teams and disciplined execution, we delivered a record FY26, highlighted by the incredibly successful launch of our iconic Battlefield franchise."


He also added, "With the recent completion of a debt process that was met with strong investor demand and our ongoing constructive engagement with regulators, we look ahead to closing the transaction and the opportunities it will unlock."


That mention of a transaction refers to EA's pending acquisition by an investor consortium. On September 29, 2025, EA announced it had entered into a definitive agreement to be taken private. The deal values EA at an enterprise value of approximately $55 billion. The consortium includes The Public Investment Fund (PIF), private investment funds affiliated with Silver Lake Group, and private investment funds affiliated with Affinity Partners.


The deal has not been without controversy. Several US lawmakers and labor groups, including CWA Canada, have raised concerns about the acquisition. A limited number of regulatory reviews are still outstanding, and EA has noted that both parties are working to complete them.


Given the pending transaction, EA will not be hosting an earnings conference call this quarter, which is a notable departure from its usual post-results routine.


On a separate note, EA also declared a quarterly cash dividend of $0.19 per share, payable on June 17, 2026, to stockholders of record as of May 27, 2026.


It is worth mentioning that the strong results do come with a less comfortable footnote. Earlier this year, EA laid off an undisclosed number of Battlefield developers, and that happened just months after the game's record-breaking launch.


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